Quest 9 is unlocked once Quest 8 is complete and you have rolled over.
To quickly navigate through the storyline pages, some buttons are styled with underlines and will jump you ahead to the next page for that specific branch. It is advised to use these buttons to have the best understanding of the storyline.

If you are on a device that is compatible with keyboards, you can use the left and right arrow keys (  ←  →  ) to switch between storyline pages.


There it is. I got it. Poison. We need to poison those motherfluffers, slowly, so they bring all this toxic stuff into their dens and it oozes onto other Fluffballs. I have an idea. Fake grazer food, let’s call it palms. It will be a symbol of new life, life after death of all the Fluffballs.

You seem a little kooky today.
Page 1

Oh shush, [NAME], a great visionary is always deemed mad. Bring me some stuff to make the toxic palms with. Anything will do if I add some carrots on top.

Required:
- 40x Amusement Items
Page 2

To complete this quest, you must give Wenet 40 total Amusement items. The Amusement items must be in your hoard, not buried, in your branch, in a raffle, or in a trade. Once you have given Wenet a total of 40 Amusement items, proceed with the quest.


I need 40 Amusement Items to craft the Palms.

Required:
- 40x Amusement Items

Complete Quest
Page 3

Perfect! I can make a ton of those now, do you want one too? Okay, try not to digest it though.

+90 Experience
+2 Hare Points
+4 Easter Eggs
+1x Easter Palm

I am busy preparing the baits. Hope it is over soon.
Page 4


Easter Palm



This ends Quest 9. You must wait until rollover to proceed to Quest 10.
Click here to view the directory for the Mysterious Wenet storyline.